Show the popup menu at left-bottom of rect, or at right-bottom if not possible (not enought place). If it isn't possible to show it at bottom, it will be shown on top of rect (top-left if possible, if not it will be top-right). If center is true, it will try to horizontaly center the popup with rect, so it will try two positions : bottom center and then top center. Definition at line 67 of file popupmenu.cpp. { QSize menuSize = menu.sizeHint() - QSize(1, 1); // A size is [1..n] => We want two lengths that are [0..(n-1)] int desktopWidth = kapp->desktop()->width(); // to be compared/added/substracted with QRects/QPoints... int desktopHeight = kapp->desktop()->height(); /** Paint the rect on the screen (desktop). * For test purpose only (to be sure the passed rectangle is right). * Comment this (and the qpainter and qpen includes) for a non-debug version. */ /*QPainter paint(kapp->desktop(), kapp->desktop(), true); paint.setPen( QPen(Qt::black, 1) ); paint.drawRect(rect); paint.end();*/ // rect.bottomLeft() and rect.bottomRight() must be VISIBLE : // show the menu 1 pixel more BOTTOM (add 1 in Y) : QPoint point = rect.bottomLeft() + QPoint(0, 1); if (point.y() + menuSize.height() < desktopHeight) { // First try at bottom if (centered) point = QPoint( rect.center().x() - menuSize.width() / 2, point.y() ); else if (point.x() + menuSize.width() < desktopWidth) // Then, try at bottom-left /*point is already set*/; else // Overwise, at bottom-right point = rect.bottomRight() - QPoint(menuSize.width(), - 1); // Idem : rect.topLeft() and rect.topRight() must be VISIBLE : // show the menu 1 pixel more TOP (substract 1 in Y) : } else { // Overwize, try at top if (centered) point = QPoint( rect.center().x() - menuSize.width() / 2, rect.top() - menuSize.height() - 1 ); else if (point.x() + menuSize.width() < desktopWidth) // Then, try at top-left point = rect.topLeft() - QPoint(0, menuSize.height() + 1); else // Overwise, at top-right point = rect.topRight() - QPoint(menuSize.width(), menuSize.height() + 1); } // No need to clip : it will be done by menu.exec(...) // And show the menu : menu.exec( point + QPoint(0, MENU_Y_OFFSET) ); // Stupid offset (QT bug ?) : we should show the menus 2 pixels more bottom ! }
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